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Silent Hill: Townfall

Silent Hill: Townfall Pharmacy Code — Locker 6539 & Clinic Puzzle Chain

The Townfall pharmacy locker code is 6539 — the Clinic Scalpel and broadcast prerequisites, plus the clinic reception door and scales puzzle.

10/5/2026 2 min read
Silent Hill: Townfall Pharmacy Code — Locker 6539 & Clinic Puzzle Chain

FAQ

What is the pharmacy locker code in Silent Hill: Townfall?
6539. It's a four-digit code for the rusty rear locker inside the St. Amelia Pharmacy — but the lock is clue-gated, so it only works after you've collected the Clinic Scalpel and heard the broadcast that reveals the poster order.
Why doesn't the pharmacy code work in Townfall?
Because Townfall's puzzles are clue-gated: the game checks that Simon has physically collected the clue items (the Clinic Scalpel and the pharmacy broadcast) before the lock accepts input. Knowing 6539 early changes nothing.
What is the clinic reception door code in Townfall?
2896. It opens the reception door inside the Shorefront Family Clinic during Part 1 — separate from the pharmacy's four-digit locker.

What is the pharmacy locker code?

The rusty rear locker inside the St. Amelia Pharmacy opens with:

6539

Like every lock in Townfall it is clue-gated — punching it in early does nothing until Simon has the prerequisites in his inventory. This is the most common false bug report in the game: the code is right, the clue is missing.

What are the prerequisites?

Requirement Where to get it
Clinic Scalpel Shorefront Family Clinic — picked up in Z Ellis’s room; it also opens the pharmacy’s door
Pharmacy broadcast Tuned on the CRTV — the channel 30 broadcast at the pharmacy that gives the poster order away

The broadcast is the piece players miss: the pharmacy’s signal is easy to walk past if the CRTV stays in your pocket. Pull it out whenever you enter a new building — that habit is also how you find the 18 collectible CRTV signals.

What else does the Shorefront clinic chain involve?

The pharmacy errand sits inside a larger clinic chain across Shorefront:

Lock Code / solution
Clinic reception door 2896
Clinic scales Broken Stethoscope left · Prescription Dosage Error Note middle · Zoe’s Lanyard right

The scales are an item-placement puzzle, not a code — all three objects come from the district’s house-and-clinic loop. The route through every pickup is in the Part 1 walkthrough, and the item-by-item checklist lives in key items.

Does puzzle difficulty change the code?

No. On Hinted, the game highlights the relevant line inside the clue; on Normal you read the documents yourself. The answer is identical either way — see how puzzles work for the full rules.

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