Silent Hill: Townfall All Weapons — Locations & Unlockables
Every weapon in Silent Hill: Townfall — pistol, shotgun, flare gun, melee weapons and throwables, plus the New Game+ Axe and Pistol-3000 unlocks.
FAQ
What weapons are in Silent Hill: Townfall?
How do you unlock the Pistol-3000?
What weapons can Simon use?
Townfall keeps the arsenal lean — this is a game about evasion first, firepower second. Using every weapon at least once earns the Creative Process trophy.
| Weapon | Type | How to get it |
|---|---|---|
| Pistol | Firearm | Part 2 (Zoe) — the “Richard’s Gift” crate in Town Square; kills most enemies in about two shots |
| Flare Gun | Firearm | Part 4 (Clara Woods) — CEG Lockers; can stagger large, otherwise-invulnerable enemies |
| Shotgun | Firearm | Location still being verified; used in the two-stage final encounter |
| Plank | Melee | Picked up through the story |
| Pipe | Melee | Picked up through the story |
| Bottle | Melee / thrown | Breakable; also a stealth distraction |
| Brick | Melee / thrown | Throwable — the Long-Range Masonry trophy wants a 15m headshot |
| Axe | Melee | New Game+ only (“Here’s Simon!” trophy) |
| Pistol-3000 | Firearm | New Game+ only — unlocked on the Sci-fi ending path (“Future Hardware” trophy) |
Which weapons matter most?
- Pistol — your first real equalizer, and it arrives early enough to carry mid-game fights.
- Flare Gun — less a killer than a panic button: it staggers the big invulnerable pursuers, including encounters with the Weight.
- Bottle / Brick — double-duty as distractions; thrown bottles feed the Lured Off Track and Pull! trophies.
Ammo discipline
Combat is deliberately “frenetic” — ammo is scarce enough that spraying is punished. Lean on stealth distractions for patrol enemies and save rounds for the roughly 20 forced kills later Parts require. Every kill also counts toward the Kills side of the ending balance.
Related Articles
Silent Hill: Townfall Dog & Sci-fi Endings — NG+ Secret Ending Guide
How to unlock Silent Hill: Townfall's two New Game+ joke endings — the Dog ending's three hidden coins and the Sci-fi ending's Strange Books and keycard.
Last updated Sep 22
Silent Hill: Townfall New Game+ — Unlocks, Endings & Extras
What Silent Hill: Townfall New Game+ adds: the Axe and Pistol-3000 weapons, the Dog and Sci-fi bonus endings, and the Reliving A Nightmare trophy.
Last updated Sep 22
Silent Hill: Townfall Trophy Guide & Platinum Roadmap
All 37 Silent Hill: Townfall trophies — 1 platinum, 5 gold, 9 silver, 22 bronze — with a platinum roadmap estimated at 15–25 hours and 4/10 difficulty.
Last updated Sep 22
Was this helpful?
Thanks for the feedback!